These bytes are almost never a valid pair of nonce points, so a session with more than one participant almost always stops before signing.
Instrumenting CreateMuSig2PartialSig and dropping the secnonce arm so the run survives, a 300 second libFuzzer run made 98213 calls, 75903 of them single-participant. 230 of the 6135 two-participant calls returned a signature, and none of the 16175 with three or more. CreateMuSig2AggregateSig never returned a signature.
Giving each participant a key from the fuzz input and a nonce from CreateMuSig2Nonce, and feeding the partial sigs back into the aggregation instead of fresh ConsumeUInt256 values, plain random inputs gave 400 partial sigs and 145 aggregate signatures over one to five participants. Worth going that way and keeping the raw bytes as a separate case, so the parse failure stays reachable?